Scooby Doo the Movie
- Narrative,
- Genre: Horror
- Characters – 5 protagonists (1 antagonist, 1 celebrity and some extras.
- Themes: mystery, comedy
- Mood: eerie, established by the full moon, it being at night and other pathetic fallacy terms e.g. being in an abandoned warehouse and also the ghost.
M-E-S
Mise-en-Scene is used in this sequence to create the scene and set of an eerie night in an abandoned toy factory. They make this scene by using the following parts:
Props
Props are a fundamental part of setting a scene and making it look right and in the correct time period. The props in this sequence are: a van, toys, boxes, chains, conveyer belt, skateboard and oil. These are just a few examples of props that were used in that sequence.
Lighting
Lighting was used here to create an eerie atmosphere; they used artificial moonlight to come through the window and some desk/ wall lamps
Cosmetics
Every character in this sequence had some sort of makeup on e.g. lip stick, glasses or any other essentials to make the camera pick up the details.
Costumes
Costumes are used to make the characters fit the scene, for example up to date police uniforms. Each character had their own unique uniform, which is very similar to the cartoon series.
Location
It was located in a factory somewhere in America.
Pyrotechnics
Pyrotechnics have been used here buy the antagonist, he lights a match and blows on it to cause a flamethrower.
Editing
This scene obeys all the rules of continuity editing. This sequence contains a lot of CGI as the main character is CGI. Also the antagonist is CGI in some places. The antagonist also flies around the room at times which is done by a harness and guide ropes. There is a point of match on action, where Scooby and Shaggy were riding a skateboard over a ramp and it cuts in mid air, to the shot of them in the same movement but landing. At the end there was use of shot reverse shot used in dialogue. This scene also obeys the 180 degree rule.
The police sirens and flashing lights are used to make the audience see that something has or is going to happen to make the characters in the film in danger, as red is often signified as the colour of danger.
Sound
Diegetic sound is sound you would hear if you were there. Non-Diegetic sound is sound that is added on during the editing e.g. narrating and score.
There was both diegetic and non-diegetic sound in this film sequence. For non diegetic, there was the soundtrack and sound effects, but whenever the antagonist was in shot, there was a personalized sound track, to make the mood change and to make audience think that the other characters are in danger. The diegetic sound was mainly the people talking.
Camera
There were examples of many types of shot in this sequence. The camera shots depict what the director wanted the audience to see in his film.
- There were examples of:
- An extreme close up: Scooby’s mouth when he’s screaming on the skateboard.
- A close up: the ghost’s face with a lighted match in front of it.
- A mid shot: Scooby pretending to be a ghost.
- A long shot: when the ghost smashes through the glass.
- A medium long shot: when Scooby jumps out of the barrel.
There were various different camera movements used in this sequence. For example:
- Pan right: as the ghost flies through the aim.
- Pan left: skateboard moving left.
- Pan right: skateboard moving right.
- Track left: van smashes through door.
- Track right: Scooby and shaggy running in the barrel.
- Pan down: from moon to factory.
No comments:
Post a Comment